v2026.08.28

A new update for Bconomy has been released.

Improvements

  • Farm page changes. (TheCarriedOne)
    • Manage Farm modal has been updated to be in-line with Manage Pets, with four actions: Boost, Plant, Reorder and Uproot.
    • Reorder plots into any order you like, including auto-sort similar to Pets.
    • Search your plots by crop, filter by boosted or planted, and sort by more specific properties.
    • Plot cards now lead with the crop’s name, glow green while boosted, and show how much is ready to claim.
    • Watering bar now tells you how long ago you last watered.
    • Crops bar lists exactly what is ready to claim.
    • Rainmaking Amulet bar shows how many amulets your next watering will use and no longer disappears when you have equipped them all.
  • Relay page changes. (TheCarriedOne)
    • Relay page keeps its buy, store and research buttons visible while the bay list scrolls, matching Farm page.
    • Relay status section is pinned to the top, matching Farm page as well.
  • Prestige page changes. (TheCarriedOne)
    • Same as Relay page, status section is pinned to the top, scrolling only the perk list.

Bug Fixes

  • Buy button placement. (TheCarriedOne)
    • Buy buttons on the farm and pets pages now sit properly at the bottom of the page on desktop and mobile (no more floating too high).
  • Relay bay unlock order. (TheCarriedOne)
    • Relay bays now unlock in a fixed order: Mint → Refinery → Cooling → Recovery. Only the next bay is offered, so you won’t be choosing between two at once.
    • If you already own Recovery without Cooling, Cooling will be offered next.

Credits

v2026.08.27

A new update for Bconomy has been released.

Bug Fixes

  • Wallet and inventory precision fixes. (TheCarriedOne)
    • Fixed many actions which could have caused values over safe int value (~9.1Q) to throw an error. People who reach that amount of worth in inventory would have crashed the whole game (for themselves), which is no longer the case.

Credits

v2026.08.26

A new update for Bconomy has been released.

Improvements

  • Vault & Faction Boosts. (TheCarriedOne)
    • Type durations like 30min, 2h, or 1h30min into the Vault deposit box to deposit enough FP to keep your current boosts running that long.
    • Boost actions are now compact rows instead of four expandable sections; each row shows the multiplier, FP/hour cost, and how strong it is compared to your biggest boost.
    • Checkboxes let you pick which specific actions a bulk change applies to (instead of changing all four at once).
    • Vault sidebar badge now turns yellow when you have under 30 minutes of boost time left, and red under 10 minutes.
  • Editable number inputs. (TheCarriedOne)
    • Number fields with min/max (relay leveling, bulk leveling, cooling/mint allocation %, bulk item sets, supply depot bulk buy/sell, pet level-up, pet bulk breeding) can be edited freely. Clearing or typing a new digit won’t snap back until you click away or press tab.

Bug Fixes

  • Pet selection stuck during breeding. (TheCarriedOne)
    • Selecting pets for breeding or other bulk pet actions no longer gets stuck if a selected pet enters breeding cooldown mid-selection, you can immediately pick another eligible pet.
  • Work action BC and multiplier display. (TheCarriedOne)
    • The first “+X BC” lines in the work action message now shows the base BC for the action, no longer adding rank multiplication (which was also double-counted in multiplier row, making the full numbers not adding up correctly).

Credits

v2026.08.22

A new update for Bconomy has been released.

Improvements

  • Bulk item actions. (TheCarriedOne)
    • You can use, craft, (un)lock or pin a whole selection of items at once from the Items page instead of doing them one-by-one.
    • Each item will use the amount set in that item’s “Value to use on item card” preference (holding Shift still means max).
    • The Pin button is now a dropdown showing all your categories so you can put the selection into any category, not just Pinned.
    • Reminder: you can select multiple items by clicking on the image on items page.
  • Feed selected pets. (TheCarriedOne)
    • In Manage Pets → Feed & Collect you can now check individual pets and feed only those, even if they’re not adventuring.
    • If you leave the selection empty it still feeds all adventuring pets like before.
  • Pet find rate shown on pet items bar. (TheCarriedOne)
    • The pet items bar now shows the pet’s current find rate.
  • Relay research tree rebuild. (TheCarriedOne)
    • The Relay research tree now reads left-to-right in tidy columns.
    • Research nodes are colour-coded by the title they lead to (nodes that feed several branches blend colours; the two core nodes stay neutral).
    • You can expand the tree to fill the page with a new ⛶ button. Not available on mobile.
    • Several title prerequisites changed, which means a few people will need to acquire the new prereq research before re-unlocking those lost.
      • Thermal Master now requires Thermal Routing;
      • Economic Engineer now requires Mint Baseline Trickle and Mint Fuel Efficiency;
      • Relay Architect no longer requires Mint Fuel Efficiency;
      • Status Watchdog now requires Thermal Routing, Mint Faction Routing, Recovery Bank Control and Recovery Auto-Focus.
    • The Refinery upgrade label is now “Base output buffer cap” for clarity.
    • The research view has Graph and List modes, with search and filters. Search queries title, effect text and branches of each node.
    • Hovering a node lights up its whole chain and dims the rest.
    • A list view toggle shows research as a sortable table (state, name, branch) for quick scanning, and your view mode and filters are remembered between visits (search always starts empty).

Bug Fixes

  • Rare Finds leaderboard and totals correction. (ShadyBliss)
    • Finding a Museum collectible no longer increases Rare Finds.
    • Existing Rare Finds totals and current/recent leaderboard windows are corrected.

Credits

v2026.08.19

A new update for Bconomy has been released.

New Features

  • Relay Network Store. (TheCarriedOne)
    • A new Store page in the Relay Network where you can spend Salvage on relay components and the raw materials from their recipes (no purchase limits beyond how much Salvage you have).
    • DX Coolant is available for 250 Salvage each. There’s a daily purchase limit that grows with your total module levels (capped at 5,000 per day).
    • Five catalog items rotate on sale each day at a discount.

Improvements

  • Bay fuel consumption. (TheCarriedOne)
    • Mint and Recovery bays now burn fuel twice as fast.

Credits