v2026.08.10

A new update for Bconomy has been released.

New Features

  • Supply Depot buying and daily sales. (TheCarriedOne)
    • The Supply Depot now buys items from players: each day it posts 3 wanted items and pays above base value for them.
    • Each wanted item shows its own rate as a percentage above base value (most pay around double; higher rates exist but are rarer).
    • The day’s wanted list is the same for everyone and changes once per day. You can pay to reroll it for a fresh set, but only before you’ve sold anything that day.
    • You can sell items above your Mercantilist perk.
    • Some Depot items go on sale each day at a discount; the sale changes daily and cannot be rerolled, and an item on sale will never be on the day’s wanted list.
    • The Insider perk now reduces the fee when selling as well as when buying.
    • The in-game manual was updated to document the wanted list, the rare stock reroll, and the Quartermaster perk.

Improvements

  • Account-following settings and browser import. (TheCarriedOne)
    • Many settings now follow your account across devices and Discord Activity.
    • A new “Import browser settings” button (and a one-time banner) lets you copy settings that were only saved in this browser up to your account.
    • There’s a new switch to use a browser-specific theme on one device if you want it different from your profile theme.
    • The claim-all vs feed button now defaults to claim-all.
  • Rank Up window and targeted ranking. (TheCarriedOne)
    • Clicking the rank bar at the top now opens a 🌟 Rank Up window instead of instantly ranking up.
    • From that window you can rank up and ascend all the way to a chosen tier and rank (or as far as your BC allows) in one click.
    • Leave “Targeted rank up” unchecked to keep the old behaviour: rank up as far as you can afford in your current tier, or ascend once if you’re already at God.
    • Turn on “Apply to progress bar” to make the top bar fill toward your chosen goal instead of just the next rank.
    • The bar keeps its striped “you can do this now” look whenever you can afford at least one step. This might need a change later on to only show when actual rank is higher than current rank, even in next tier.
    • Big multi-tier jumps only broadcast your final tier.

Bug Fixes

  • Obscure Sigil interaction on Hardcore. (TheCarriedOne)
    • Obscure Sigil no longer extends the duration of self-only Calibrated/Arbitrary Amplifier boosts on hardcore profiles.
  • Ascension broadcasts, celebrations, and Ball Pit logs. (TheCarriedOne)
    • Subscribers see the ascension celebration (sound, confetti, and console output) again, it had been silently doing nothing.
    • Ascension broadcasts now stick around in chat after you reload, and ascending again always broadcasts fresh or updates the visible row.
    • Broadcasts stay within your own profile type so main, ironman and hardcore each see their own ascension messages.
    • On hardcore profiles, every Mystical Balls roll is broadcasted with its colour (these are live-only and do not fill chat history), and are now visible in player logs.

Credits

v2026.08.09

A new update for Bconomy has been released.

New Features

  • Relay refinery transmutations. (TheCarriedOne)
    • New transmutation recipes at the Relay refinery unlocked by the existing Transmutation research.
    • Personal boosts (T4–T6): combine boosts + Pluperfect Gemeralds to make the next tier, or swap 3 boosts you don’t use into 1 boost you do (same tier).
    • Pet boosts: combine 20 of a tier into the next tier; combine Legendary Aguaje + Pluperfect Gemeralds into a Magic Token.
    • Farm boosts: combine 5 Enriching Fertilizer into 1 Experimental; combine an Experimental + Pluperfect Gemeralds into Gilded Manure.
  • Supply Depot rare rerolls. (TheCarriedOne)
    • The Supply Depot’s Rare stock now has a Reroll button that swaps today’s rare item for a different random one.
    • Pricing: your first reroll each day costs 1B BC; each additional reroll within a week costs 50% more than the previous one. Prices drift back down as older rerolls age past 7 days.
    • Once you buy the day’s rare item, rerolling is disabled until it restocks.
    • New Quartermaster 📦 perk (restricted profiles only) gives +1 daily reroll per perk level, up to +4 (5 rerolls/day total).

Improvements

  • Item usage info. (TheCarriedOne)
    • Relay Network usages are now shown in Used to Purchase / Upgrade / Research item modal sections.

Credits

v2026.08.08.2

A new update for Bconomy has been released.

New Features

  • Transmutation (Refinery Bay). (TheCarriedOne)
    • Unlock a Transmutation research in the Relay tree to enable a new transmute system in your Refinery Bay.
    • For now, two transmutations, upscale and downscale gemeralds:
      • 4 green → amber,
      • 3 amber → purple,
      • 2 purple → red,
      • or one of each → a Pluperfect.
      • 2 Pluperfect → one of each,
      • 3 red → 2 purple,
      • 4 purple → 3 amber,
      • 1 amber → 1 green.
      • Conversions are lossy by design.
    • Batches cook over time and each converted gem finishes independently.
    • You can claim finished gems while the rest keep cooking. Click the transmute bar or use the popover to grab what’s ready.
    • Cancel returns any gems that already finished and refunds the input gems for whatever hasn’t finished yet. Any remaining progress is lost.
    • Transmutation speed scales with your Refinery module levels and a new 5-tier Transmutation Speed upgrade.
    • New profile stat: “Transmuted”, tracks the BC worth of gems you’ve fed into transmutation.

Improvements

  • Perk card max-level info. (TheCarriedOne)
    • Perk cards on the Prestige page now show their maximum level and the benefit at that max level, so you can see the ceiling of a perk before spending runes.

Credits

v2026.08.08

A new update for Bconomy has been released.

Improvements

  • Action sidebar timers and titles. (TheCarriedOne)
    • Cooldown and boost-expiry timers now appear together on the right side of each action button instead of being split across two spots.
    • The “Show Title” toggle in the Action Sidebar settings has been removed.
  • Profile Triumphs ranking. (TheCarriedOne)
    • Triumphs on a profile now show your ranking among your own profile type only (for example, an Ironman profile will rank against other Ironman profiles, not the whole game).

Breaking API changes

  • user/profile responses no longer include the lbPositions field. Consumers reading profile.lbPositions must switch to the new endpoint.
  • New data endpoint user/lbPositions — request { "type": "user/lbPositions", "id": <bcId> }, response { lbPositions: Record<string, number> }. Positions are now scoped to the viewed profile’s own type.

Credits

v2026.08.07.3

A new update for Bconomy has been released.

New Features

  • Bulk boost sets. (TheCarriedOne)
    • Save named groups of boosts (either boost items or amplifiers) and use the whole set with one click from the Items sidebar.
    • Each set has its own emoji and name; boosts inside are sorted automatically by tier and action. Manage sets in the item-categories modal.
    • Editor has a Copy button that gives the chat command for the set so you can bind it to a hotkey.
    • Using a set consumes everything at once. Amplifiers that are capped or on cooldown are skipped and you’ll be shown a report; if anything in the set is on cooldown you’ll be asked to confirm first.
    • To be clear: you configure the bulk sets at the very bottom of Items -> Categories modal. Add items or specials (only one per section, can’t mix both) and save. You will see your bulk boosts in sidebar then, which you can toggle visibility on/off using the same bullseye icon that you already had before.

Bug Fixes

  • Noetic Pulsator preserved when Amnesiac triggers. (TheCarriedOne)
    • If the Amnesiac perk triggers while a Noetic Pulsator is active, it is no longer wasted and the charge is preserved.
  • Crafting with shared sub-materials. (TheCarriedOne)
    • Crafting items whose recipe reuses the same sub-material on multiple branches now works when you own some (but not all) of that sub-material.
    • Previously using “max” or any recursive craft could fail with “You don’t have enough <material> for this” even though the item modal said it was craftable.
  • Gem bag winners named in miniboss broadcasts. (TheCarriedOne)
    • Pluperfect Gemerald, Gem Bag, and Small Gem Bag winners now always appear in the miniboss kill broadcast, no matter how much damage they did.

Credits