v2026.07.11.2

A new update for Bconomy has been released.

New Features

  • Facilities leaderboards and profile panel. (TheCarriedOne)
    • New Facilities entry under the Players tab on the Leaderboard for Farms, Stables and Cooling, Mint, or Refinery modules.
    • There’s an Extras switch (on by default) that lets you include or exclude bonus facilities/modules (extra farm plots, extra stables, and free relay module slots from XenoServer). Turn it off to count only the ones you paid for.
    • You can flip a Cost switch to show how much was paid to build those (base cost only; extras are free).
    • Boards only list players who own more than one of the selected facility/module.
    • Your player profile now has a Facilities section that lists the current counts you own for Farms, Stables, Cooling, Mint, and Refinery modules. Each row jumps to that facility’s leaderboard.

Improvements

  • Item Collector leaderboard quick-jump. (TheCarriedOne)
    • On the Item Collectors leaderboard, clicking the amount next to a top holder now jumps straight to that item’s full leaderboard.
  • Stat leaderboard movement arrows and Custom period. (TheCarriedOne)
    • Stat leaderboards (every window except All-time) now show a position-change arrow after each rank.
    • Hover an arrow to see how many positions a player moved and the value change versus the previous period.
    • There’s a new Custom option in the stat dropdown so you can rank a specific day (within the last 70 days) or a specific week (Mon–Sun). The arrow compares that chosen period to the one right before it.

Credits

v2026.07.11

A new update for Bconomy has been released.

    Improvements

    • Home and navigation UI. (TheCarriedOne)
      • Home boosts list shows “Personal” instead of “Item” for personal item boosts.
      • Clicking a quest card on Home now opens that quest item‘s info modal.
      • On mobile, the navigation/action menus open with a shorter swipe.
    • Item modal, card and equip controls. (TheCarriedOne)
      • Item modals now show a green “Active for <time left>” line while a boost item or Gemerald augment is running.
      • Typing an amount into an item modal’s Craft input updates the recipe to show the total resources needed for that amount.
      • Equippable items now have a full Equip amount input instead of a single Equip button.
      • The old “Max Inventory Buttons” setting has been removed. In its place each item’s Use / Craft / Equip preset config has a new “Value to use on item card” field that decides what a card button click sends by default (leave blank for 1). Holding Shift still sends max.
    • Buy specials from modal. (TheCarriedOne)
      • You can buy purchasable specials directly from that special’s own modal.
      • The special Buy input now supports buying multiple at once.
    • Collapse/expand sections. (TheCarriedOne)
      • Items page and sidebar items get new options to collapse or expand all sections at once.

    Credits

    v2026.07.10

    A new update for Bconomy has been released.

    New Features

    • Custom amount presets. (TheCarriedOne)
      • You can customise the quick-amount buttons on every amount input.
      • Click the ⚙️ next to the buttons to edit presets.
      • The Max button now fills the amount box by default instead of submitting straight away; you can switch it back to send-on-click in the preset settings.
      • Presets can be set per, for the lack of a better term, area (Default) or overridden for a specific item (This item). Deleting an override reverts that item to the area default.
      • Boss attack buttons (Bounties / Kill / Max) are now editable presets like the rest.

    Improvements

    • Quest season leaderboards. (TheCarriedOne)
      • When a quest season ends, its final standings are saved and can be viewed later.
      • The quest leaderboard no longer lists level-1 players.
    • Boosts panel revamp. (TheCarriedOne)
      • Active Gemerald augments now appear in the Home Boosts.
      • The Boosts panel is now a collapsible tree. Each level shows a combined multiplier and the soonest expiry; you can collapse or expand levels.
      • A view button by Help switches between the tree and a plain list and offers Expand all / Collapse all.
      • When a boost row has more icons than fit, the strip scrolls horizontally.

    Bug Fixes

    • UI fixes. (TheCarriedOne)
      • Chat send button no longer jumps in width while on cooldown; if you try to send too early a chat badge shows instead of error modal.
      • Arbitrary Amplifier action picker buttons stop resizing as cooldowns tick down.
      • On mobile, a slight sideways drift while scrolling no longer pops the sidebar open.

    Credits

    v2026.07.09.2

    A new update for Bconomy has been released.

    New Features

    • All items view and Compact mode. (TheCarriedOne)
      • A new button next to the item search switches between the normal grouped category view and a single flat “All items” list.
      • New Compact option shrinks item rows and section titles so more fits on screen.
      • The Salvage box has been removed from the items page. Utterly useless!
    • Boss attack preview and quick-fill. (TheCarriedOne)
      • Boss damage breakdown now shows a separate Buddy row for your pet’s held-weapon damage (it’s folded into the total so the total matches what you actually do).
      • A live preview under the attack input shows base, bonus (hover to see faction vs weakpoint), buddy, total, the boss HP% left after the hit, and how many standard-loot bounties that damage earns.
      • Type “kill” to auto-fill exactly how many of the selected weapon finish the boss, or “bounties” to fill up to the standard-loot cap. One-tap Kill / Bounties buttons appear under the input.
      • If you don’t own enough weapons the shortfall is shown and you can craft them; Attack stays disabled until you can fulfil the request.
      • The weapon-input toggle is now labelled Basic / Presets.

    Improvements

    • Boost multiplier display. (TheCarriedOne)
      • Combined boost multipliers on the Home page drop trailing decimals (e.g. “6×” instead of “6.00×”) and now follow your compact numbers setting.
    • Hotkey defaults and legacy bindings. (TheCarriedOne)
      • Very old symbol-based hotkey bindings (from before the physical-key system) have been removed and will no longer work.
      • If your default hotkeys (like 1–4, G) disappear, open Hotkey Settings → ♻️ Restore default hotkeys to fill in unassigned defaults without changing hotkeys you’ve set elsewhere.
      • Tick “Replace overrides” to force defaults back onto their keys (this will unbind whatever was using them). Use “Reset all hotkeys” to wipe everything back to defaults.

    Bug Fixes

    • Relay overclock badge tap. (TheCarriedOne)
      • Tapping the relay overclock ⚡ badge no longer shifts the sidebar or hides menu actions on mobile.
    • Market live activity feed. (TheCarriedOne)
      • The Market live activity feed now shows current activity after you leave and come back instead of staying frozen.
    • Long stacked durations. (TheCarriedOne)
      • Very large stacked boost durations now show their true length (for example a ~150‑year reads as 150 years instead of an incorrect shorter value of 6 years or so).

    Credits

    v2026.07.09

    A new update for Bconomy has been released.

    New Features

    • Market leaderboards. (TheCarriedOne)
      • Three new leaderboards and stats: Items Bought, Market Spent, and Market Profit.
      • These new boards show history immediately, past market activity is backfilled so they don’t start from zero.
    • Boss attack overhaul. (TheCarriedOne)
      • The Attack area now has Basic and Advanced modes.
      • Advanced mode lets you attack with several weapons at once: pick weapons, type how many of each, and see total base and boosted damage before you attack.
      • Save weapon loadouts as presets and reopen them in one click; the last preset you used opens automatically. Presets show their weapons and total base damage.
      • A Craft button will make exactly what you’re short across all selected weapons at once, shows how much it can make vs how much you need.
      • After you attack a boss an ‘Attacked’ badge appears on the boss card (home and sidebar) and in the boss modal; hover it to see each weapons you used and your total damage so far.
      • The weapon you picked is remembered when you close and reopen the boss modal.
    • Market fees & Insider cap. (TheCarriedOne)
      • Selling on the Market now always costs at least a 2.5% fee, this applies even if you have the Insider perk fully maxed.
      • The Insider perk now maxes at level 45 (was 50), runes automatically refunded so you can reallocate them.
      • When you create a Market listing you’ll see a live breakdown of the fee, what you receive per item, and the total after fee before you confirm.

    Improvements

    • Sidebar item list options. (TheCarriedOne)
      • New Compact option for the sidebar item list to show much denser item cards.
      • New Only owned filter to show just the items you own.
      • Equipped is now a category you can show or hide in the sidebar (it’s off by default).
      • Category ‘Stop’ is renamed to ‘Stop in’ and now includes ‘Next categories’ and ‘Loot sources’ so you can pick exactly where pinned items stop showing.
    • Emoji picker. (TheCarriedOne)
      • The emoji picker now shows regular emojis alongside custom ones.
    • Inactivity reload prompt. (ShadyBliss)
      • After a long period of inactivity the game will ask you to reload instead of quietly reconnecting in the background.

    Bug Fixes

    • Special usable on work. (TheCarriedOne)
      • The Arbitrary Amplifier special can be used on Work again.
    • Sidebar category picker bug. (TheCarriedOne)
      • Deselecting all sidebar item categories no longer removes the whole list.

    Credits