v2026.08.16

A new update for Bconomy has been released.

New Features

  • Vault badge. (TheCarriedOne)
    • A new “Vault” badge appears on the Faction / Vault nav tab and counts down while your FP boost is draining. As any other badge, requires Bay Telemetry research in Relay Network.
    • The badge hides when nothing is draining.
  • Item lock. (TheCarriedOne)
    • You can lock a usable item so it can’t be used by accident by using πŸ”’ Lock button in item modal.
    • While locked all controls that use the item are disabled.
    • Bulk sets that contain any locked item won’t execute until you unlock that item.
  • Coinflip: results, trophy, and leaderboards. (TheCarriedOne)
    • New Whiffed πŸ’¨ trophy: earn it when an Auspicious Coin breaks on its very first flip after you equip a fresh one.
    • Coinflip output now shows extra lines: win/loss streaks (πŸ”₯ for heads, 🧊 for tails), how many heads and tails your currently equipped Auspicious Coin has flipped, and when a coin breaks it shows how much BC it won you before breaking.
    • New Coinflip leaderboards under Players β†’ Coinflip for best win streak, best loss streak, and best single-coin Auspicious Coin heads/tails/winnings.
    • The Stats modal now shows a “Streak info” on the coinflip stat row with your current streaks and links to each leaderboard.

Improvements

  • Relay Network status bars. (TheCarriedOne)
    • The Relay Network status box is now a set of bars to match the overall feel of the whole page.
  • Rank Up modal tweaks. (TheCarriedOne)
    • Setting a target and turning on “Apply to progress bar” now makes the header progress bar actually track that target, and reopening the modal remembers your saved target.
    • You can pick a new “None” targeting option to clear a target without losing your saved tier/rank/mode.
    • The rank dropdown now shows each rank’s number.
    • “Maximum you can reach” shows more reliably and won’t duplicate when targeting “Max affordable”.
    • The Advance button will now advance as far as you can currently afford within your tier (not just one rank), and only appears when that is different from your main target.

Bug Fixes

  • Amplifiers consumed in bulk sets. (TheCarriedOne)
    • Amplifiers used through a bulk set are now properly consumed from your account. Previously they were not removed and could be reused indefinitely.
  • Vault balance layout. (TheCarriedOne)
    • Fixed a large, wrong-looking gap in the Vault balance text (solo and faction vault) when “Compact numbers” is enabled.
  • Item popup buttons visible when collapsed. (TheCarriedOne)
    • Collapsing the item details in an item’s info popup no longer hides the Use / Equip / Sell buttons.

Credits

v2026.08.15

A new update for Bconomy has been released.

Improvements

  • Supply Depot rerolls. (TheCarriedOne)
    • Your first Supply Depot reroll each day now always costs the base price.
    • Only extra rerolls on the same day cost more; their price now ramps up more gently (1.3x instead of 1.5x).

Credits

v2026.08.14.2

A new update for Bconomy has been released.

Improvements

  • Classic theme Relay and sidebar badges. (ShadyBliss)
    • Classic theme Relay module rows use their original lighter blue-purple background again, so the old look is back.
    • Sidebar count badges take up less horizontal space.

Bug Fixes

  • Calibrated Amplifiers in bulk sets. (TheCarriedOne)
    • Calibrated Amplifier rows now show which action they target.
    • This finally makes them includable in bulk sets!
  • Action buttons, Amnesiac. (TheCarriedOne)
    • Action buttons no longer get stuck red after a Amnesia-processed action when clicking fast, you won’t have to refresh the page or wait it out to fix it.
    • While an action is being sent, its button now dims briefly instead of turning red. For normal actions the red cooldown now appears a moment after you click rather than instantly.

Credits

v2026.08.14

A new update for Bconomy has been released.

Improvements

  • FP drain time display. (TheCarriedOne)
    • Faction Vault, Faction Boosts, and your personal Vault modals now show how long your current FP balance will last.
  • UI layout, chat, and Rank Up improvements. (ShadyBliss)
    • Controls and timer badges stay contained on smaller screens so nothing overlaps or runs off the edge.
    • Chat media controls are tucked behind a fixed tools menu, and chat timestamps are simplified so they’re less noisy.
    • Rank Up offers a one-step Advance Once action (targeting still optional), and rank reference pages are now accessible from the footer menu.

Bug Fixes

  • Recovery Bay heat generation. (TheCarriedOne)
    • Recovery Bay no longer generates heat when it has no fuel.
  • Farm boost harvest counts. (TheCarriedOne)
    • Boost success messages now show the real number of crops you harvested in the “New Items” summary instead of placeholder text.

Credits

v2026.08.13

A new update for Bconomy has been released.

Improvements

  • Per-bay coolant settings. (TheCarriedOne)
    • Each overclockable bay now remembers its own coolant setting. Picking 3x coolant on the Mint bay no longer changes what the Refinery or Recovery bay will use.
    • Your current coolant setting is carried over to every bay, so nothing changes until you start setting them apart.
  • Rank Up modal balance and preview. (TheCarriedOne)
    • The Rank Up modal footer now shows your current BC balance, same as most other modals in the game.
    • When not using a targeted goal, if you have enough BC to ascend the modal now also shows the maximum tier and rank you can currently reach.
  • Bulk adjust action multipliers. (TheCarriedOne)
    • Faction Boosts and Solo Vault modals now have an “All actions” section to raise or lower every action’s multiplier at once, instead of one at a time.
  • Separated timers on action buttons. (TheCarriedOne)
    • Action buttons that have both a cooldown and an expiring boost now show each timer on its own line instead of inline.

Credits