Mint Update

A new update for Mint Bay has been released.

Improvements

  • Better passive generation.
    • Instead of flat value per module or level, it uses a more rewarding formula for growing big. Each module and level awards more.
  • Work action boosts.
    • A new research node (Work Coupling) unlocks two new upgrades for the bay:
      • Work Amplifier: boosts your Work action based on bay setup and Ascension tier.
      • Cooldown Destroyer: cuts your Work action cooldown based on upgrade and some luck.
    • Both effects need Fuel actively burning in the bay.
  • Faction deposit.
    • A new research node (Faction Routing) allows rerouting a portion of your Mint generated income to your faction instead.
    • Fuel boosts the transfered BC by 15%.

Bug fixes

  • Fixed income stats.
    • Mint-generated BC now counts towards the income stats.

Read here for more details.

Mint Overhaul

The Mint has had a decent makeover. For a long time it was a quiet BC trickle that ran on its own and gave you little reason to grow it. That changes now. Building a bigger Mint pays off more, your fuel finally does something exciting, and your whole faction can share in the rewards. Here is what is new:

  1. Bigger Mints earn a lot more
  2. Fuel now powers your Work, not just passive BC
  3. Two new Mint upgrades
  4. Share your Mint with your faction
Continue reading Mint Overhaul

v2026.06.12.2

A new update for Bconomy has been released.

Improvements

  • Action-based bulk pets modal with rename. (TheCarriedOne)
    • The old single-purpose Bulk Release is now Bulk actions.
    • Inside Bulk actions pick an action: Release (works like before) or the new Rename.
    • Bulk Rename lets you rename many pets at once using a template, e.g. {{species}} {{generation}}. A field picker shows the available fields so you don’t have to guess.
    • Two special template tokens:
      • {{randomName}}: each pet gets its own random name.
      • {{staticRandomName}}: every pet in the batch gets the same single random name.
  • Pinned filter for pets list. (TheCarriedOne)
    • There’s a new Pinned filter in the Pets list and the Manage Pets modal filter panel. Use it to show only pinned pets or only non-pinned pets.

Bug Fixes

  • Stop showing a modal after hatching an egg. (TheCarriedOne)
    • Hatching an egg no longer opens a follow-up modal. You’ll see the usual toast/output and confetti like before, no extra popup.

Credits

v2026.06.12

A new update for Bconomy has been released.

New Features

  • Menagerie — pet collection hub. (Shadybliss)
    • New Menagerie page where you can see your pet collection progress and browse leaderboards.
    • Hatching pets and using collection-related special items now count toward your Menagerie progress, you’ll see unlocks update as you gain pets.
    • New collection-related trophies and events tied to the Menagerie (watch for new goals on your profile/achievements).
  • Quest claim button on the action sidebar. (TheCarriedOne)
    • A new toggle Show Quest Claim Button appears at Settings → Sidebar Settings → Action Sidebar.
    • When enabled, a 🛎️ Quests button shows below your action buttons.
    • Claiming the Quests now opens a confirmation showing a preview of the rewards before you claim them.
    • Colorblind mode is respected for the action bar state so disabled/red states use the consistent orange color for better visibility.

Credits

v2026.06.09.2

A new update for Bconomy has been released.

    Bug Fixes

    • Surge capacitor / overclock cooling behavior corrected. (TheCarriedOne)
      • Overclock surge now acts as extra cooling on top of whatever cooling your setup is already providing, no longer deficit based.
      • Surge stops exactly when the bay’s heat hits 50%. That means reserve energy is no longer silently wasted while the bay sits cold.

    Credits