A new update for Bconomy has been released.
New Features
- Custom item categories. (TheCarriedOne)
- Create your own item categories: give them a name, emoji, set items and order.
- Pinned items become the reserved “Pinned” category. You may or may not continue using it.
- Reorder and hide any Items section (built-in ones too).
- Museum, Specials, and My Listings are now reorderable and sortable too.
- Sidebar quick-items: pick which categories appear there.
- Search now filters inside the categorized view (it no longer drops you to a flat list), auto-expands any collapsed sections the search matches, and has a clear button.
- Duplicate Relay Network section is now removed.
- Specials can be added to any category, any position. Pick a specific special (e.g. Calibrated Amplifier for Fish) or use (Any) to add all variants at once.
- The old per-device “pinned specials” list is replaced by category membership, so you’ll need to re-add any specials you had pinned.
Improvements
- Museum bad luck mitigation. (ShadyBliss)
- Collectible finds now try to reduce repeated duplicates by helping missing collectibles catch up across your saved up sets.
- Expanded Museum collection cards now show how many of each collectible you currently have in stock.
- Boss faction bonus behavior. (ShadyBliss, TheCarriedOne)
- Boss faction damage bonuses now increase when faction members are online while the boss is active, they no longer have to attack first.
- Faction members who were online for a boss keep contributing to that boss’s faction bonus even if they later go offline.
- The boss multiplier text now describes online faction members instead of calling them co-attackers.
Bug Fixes
- Item counts and crafting preview. (TheCarriedOne)
- When your phone or tab wakes from sleep and reconnects, item counts refresh immediately instead of showing stale numbers.
- Crafting preview no longer suggests you can craft amounts you don’t actually have materials for.
- If a craft can’t be paid for you now get a clear “not enough materials” message instead of a server error.
- Work hotkey cooldown exploit fix. (TheCarriedOne)
- Fixed an exploit where spamming the Work hotkey right after a global cooldown reset (with the Mint bay’s Cooldown Destroyer upgrade) let players repeatedly work with no cooldown for small BC payouts.