A new update for Bconomy has been released.
Changelog
- Pet modal prev/next nav follows pinned+XP sort order. (TheCarriedOne)
- Prev/next buttons in the pet modal now cycle through pets in the same order as the pets list (pinned pets first, then by XP)
- Multiple trophy related fixes. (TheCarriedOne)
- Raccoon now has a collector trophy. Raccoon had no `trophy. Whoops.
- Trophy picker grouping fixes. Gem and Ancient now appear under Museum, risteal under Achievements, and Stellar Ascendant under Relay Network (previously they fell into the catch-all Special group).
- Reworked Manage Pets modal. (TheCarriedOne)
- The Manage Pets window is now one streamlined view. Pick an action from the dropdown: Boost, Edit Pins, Feed & Collect, Level Up, Release, Rename, Set adventure.
- New pet filter: filter by Boosted (Yes/No) or by boosts Expiring within a time you set (e.g. 1h, 30m). Works on the Pets page and in the manage window.
- Rework Edit Pins (draft-save, selection moves, auto-sort). (TheCarriedOne)
- Editing pinned pets no longer saves on every click. Reorder freely, then hit Save pins (or Reset to undo).
- Select multiple pinned pets and move them together, one slot up/down, or jump a whole page at a time. One caveat: only one page can be selected at a time.
- A new Sort automatically tool sorts your pins by multiple rules at once (e.g. species, then tier), including by skin/aura rarity, with an option to pin all your pets in that order.
- While editing pins, filtering dims non-matching pets instead of hiding them, so pin positions stay put.