The Quests Update: A Cold Start

A major game update for Bconomy has been released.

Changelog

Quests

  • Another long-awaited Bconomy feature revamp has arrived with the Quests rework and (re-) introduction of Seasons!
    • Seasons are in-game events that persist for several months, accompanied by themed limited-time loot, event-related gameplay changes and UI decor
    • The Winter 2024 Season – “A Cold Start” – has begun as soon as this update changelog is published! Log in and check it out!
  • Quests now come in sets – each Quest in a set must be fully completed before rewards can be claimed
    • Quests no longer require a cooldown for rerolling, and more quests are available to complete immediately once you claim rewards for a set
    • Progress through each Season by successfully completing Quests to increase your Quest Level!
    • Higher Quest Levels improve the Item, Special and Trophy rewards you receive for submitting each set of quests, but Quest difficulty will increase with Quest Level as well
    • Quest Level is now displayed on your Profile and is tracked on the Quest leaderboard
    • Quest rewards for each Level are displayed on the in-game interface
  • Veteran players will remember Campaigns, a similar, previous gameplay element that Seasons aims to serve as the spiritual successor to. I hope Seasons brings back the excitement of a limited time in-game event while building on that system with improvements!

Titles

  • Each player can now set a fixed Title independent of their current Rank
    • Players can use any Rank Title they have previously achieved
  • Trophies have been reworked so that each in-game Trophy now has a Title associated with it
    • Once a Trophy has been achieved, you can use that Trophy as your in-game Title for bragging rights!
    • Trophies can no longer be displayed on the “Triumphs” section of your profile
    • Some Legacy trophies were not migrated to the new system and have been removed
  • Several Rank Title names have been changed to be more gender-neutral
    • “Prefer Feminine Title” setting has been removed in favor of unified, gender-neutral Rank titles

Pets

  • Buddy contribution to current Action multiplier decreased to +0.01x per 5 levels (from 4 levels)
  • Significant improvements to Pets overview on Web Client

Items

  • New: Eternal Snowflake
    • A seasonal Item that, on use, resets all Action cooldowns fully! 10 minutes must pass before this item can be used again
  • New: DX Coolant
    • A seasonal Item that prevents Generator overheat when applied! As Generator overclocking is still in development, this item can’t actually be used for now
  • Removed: Hearty Loaf, Seasoned Potato

Actions

  • Each Tool level now grants +0.10x multiplier (from +0.15x)
  • Random Personal Boost durations are now 5min for low, 15min for high boosts
  • Random Personal Boost hit rates have been increased significantly

Specials

  • New: Forbidden Modifier
    • A cursed Special that allow you to permanently add a Level to a Tool of your choice, even if it would surpass that Tool’s normal leveling limit
  • All Global Action Boost-bearing Amplifiers now grant a 5x Action Boost on use (from 3x)
  • Only 1 Calibrated Amplifier or 2 Calibrated or Arbitrary Amplifiers can be active at once for an action
  • Removed: Mercurial Amplifier

Burn

  • Burn rewards have been adjusted for better gameplay pacing
  • Weekly Burn rewards have been implemented in addition to Daily rewards

Faction

  • Faction maximum Boost drain per second increased to 1,000,000 FP/s (from 800,000 FP/s)

Game Manual

  • The Game Manual is a new resource players can reference directly from within the Web Client (and coming soon to Discord Bot)
    • As a successor to the classic “bhelp” menu, it aims to provide detailed explanations for Bconomy game mechanics, straight from the developer’s mouth
      • This should serve as a helpful quick start guide for new players, while also including verified, more detailed information even veterans will appreciate
    • The actual content within the Game Manual is pretty sparse at the moment but I will be writing more entries between updates
      • Feedback and revision suggestions are appreciated!

Other

  • Ball Pit is now drawn at 00:30 of every hour to prevent issues with not being drawn due to database operation conflicts
    • Some leaderboard resets may be staggered to prevent similar issues as well

Bconomy is Back (2024 Relaunch)

After 10 months of development, I’m so proud to announce that the Bconomy 2024 (Soft) Relaunch is online! I wrote a lengthy post detailing my personal journey in our Discord’s Alerts channel. In short, I’ve reignited my passion after overcoming some personal circumstances. I spent the last year taking on the insane task of rewriting every line of the Bconomy codebase and reorganizing the project to be far more maintainable, bug-free and performant. After pouring literally hundreds of hours into this rewrite, it’s finally at a point where I feel like the game is fun to play again. I’d like to invite players both new and old to give Bconomy another shot. Here’s a brief rundown of what’s changed:

  • Rebalanced & distilled core gameplay for a return to “classic” era of the game
  • Streamlined Generator, Farm and Action Tools game mechanic updates
  • Discord Bot & Web Client UI redesign with focus on polished visuals and ease of use
  • Proper Faction recruitment and invite system

Bconomy veterans will recognize a lot of returning features, but keep in mind that the initial Relaunch state is far from my eventual vision for this project. Stocks, Pets, Minigames, Giveaways and Faction Expeditions are coming back in the next updates with entirely revamped mechanics. And there’s plenty more that I hope to add that you’ll just have to wait to see. I hope for the relaunch to serve as a solid foundation for the future of the game and that it is able to recapture some of that classic Bcoins magic.

TL;DR Bconomy is fun to play again. Give it a shot and let me know what you think!

As always, thanks for reading, and thanks for playing 🙂
-Wewert