Bconomy v6.1.5

-Prestige Perk changes
Some Prestige Perks now require items to upgrade as well. This serves as a way to balance out higher Perk levels to come and give them a place in the game, as well as provide more utility for items. Only 2 perks have this change for now so we can test for balance.
-Finger Snap changes
Finger Snap multiplier is now further upgradeable by spending Runes. Users have 5x-10x multipler by default, and each level can now increase the minimum or maximum multiplier.
-Lunar Shard changes
(Discord emoji) Lunar Shard drop rates have once again been changed to be more fair for all users
All shards opened from 7-22-2022 to the time of this update have been automatically refunded to all users, please check activity for receipt. Any items dropped were not removed and you can keep everything. Enjoy!
-Item balance changes
☢️ Reactor has been set as a Legendary item once again, and its crafting price has been raised.
(Discord emoji) Source Code now drops 1-50 of every non-Legendary item.
-Prestige changes
Increase to higher Prestige costs to account for upcoming new mechanics and balancing
-Leaderboard changes
Added per-item leaderboards, a longtime request – now you can view the users who hold the most of any single item in the game!
Leaderboard menus now come with a convenient drop-down menu for navigation.
-Trophy changes
Trophies command can now be used to look up other users, and has been added as a shortcut on others' pages.
-Additional fixes and optimizations

Bconomy v6.1.4 (backport)

Please see update history for changelog
Lunar shard offer has yet again been extended to the time of this update. If you opened any lunar shard July 22nd – August 8th 2022 and would like it to be refunded please open a ticket in the Support Server.

v6.1.4 Incident Report

Hey folks,
If you've played the bot anytime in the last 2 days, then you're most likely very aware of the massive instability that occurred. I screwed up – the Bconomy core code did not play well with the new API, and unfortunately this was something I couldn't test in the dev stage because it only appears with high player counts. I've been debugging and implementing speculative fixes for this issue for every spare moment since the update launched but unfortunately nothing was able to alleviate the constant restarts.
What now?
The bot has been reset to the last known stable version in the meantime. Over the weekend I will work on backporting the new features from the latest update to the previous API version, which will take a while, but it seems that it's the only option until I'm able to track down exactly what's causing the instability issues on the latest API version. This also means support requests and possibly the Fall Campaign will be delayed as well but I'm hoping this won't be the case.

I apologize if the bot's issues impacted your enjoyability in any way and we'll try our best to make sure future incidents aren't repeated. Thank you for bearing with us, and, as always, thank you for playing!

-Wewert

Instability Update

Hey folks, I am well aware of the high instability present recently. I have been working for hours whenever possible since the update to resolve the issue and attempt to fix it, unfortunately nothing has seemed to work and life has gotten in the way so regrettably the update will have to be rolled back to a prior version. This will hopefully be temporary and no user data should be lost. I apologize for the unexpected change and will try to resolve this issue ASAP by the weekend. Thanks all.

Bconomy v6.1.4

-Large backend update to latest Discord API version
‼️ Please report any instability or unexpected behavior!
-Rob standardization: Robbery chances have been adjusted for fairness
New rules are self-explanatory on the Balance page – instant robbing and rob-locking will no longer be possible for high balance users, and gives a brief grace period to allow for high balances to be sorted out.
-New interface buttons for viewing other users' balance pages.
-Faction fleets have been disabled
️ In preparation for the upcoming Faction Fleet overhaul, current fleets have been disabled and you can refund units for their purchase price. Please refund your fleet before August 20th, after which the refund option will be removed.
-Finger Snap changes
Finger Snap events now range from 10x-20x and pricing has been increased. Hopefully this change allow the events to have more of an impact and feel special, while still being balanced and allowing for coordination in starting events and higher gameplay efficiency in shorter periods. This is a change that will likely be adjusted and possibly reverted.
-Lunar Shard and Rune changes
(Discord emoji) Lunar Shards no longer drop Lucky Charms or Rankup Tokens and item drop rates have been modified. To prevent confusion the Celestial Rune item has been named to "Dormant Rune" to distinguish between the prestige currency and item.
The Lunar Shard refund offer has been extended to any time between July 22 to the time of this update. Please open a ticket and we will refund any lunar shards used in this time frame upon request provided the dropped item(s) are still in your inventory.
-Other fixes and optimizations
✅ Fixed an issue with external emojis not displaying (due to a change on Discord's end)