Game Patch

  • Random effect base occurance rates increased
    • Users who have been inactive for several hours also have a significantly elevated chance to get a random effect
  • Item requirements for Tool upgrades have been decreased
  • Lucky Charm crafting recipe has been changed
  • Lucky Charm now provides 60min of effect on use (from 20m)
  • Ascension PP cost scaling has been changed
  • Global Event Boost frequency has been increased
  • Global Event Boost multiplier now always ranges between 5x-20x
  • Numerous bug fixes and improvements
    • Including a fix for the infamous Web Client rendering bug, finally (!!)