A game patch for Bconomy has been released.
New Season
Hey folks! Hope everyone’s had a great weekend. Just wanted to provide an update regarding the upcoming Season, originally scheduled to launch yesterday:
If you’ve been actively playing the past week, you may have noticed some… “balance issues” that need to be addressed. The rewards for this new Season weren’t designed with the game’s current faster pacing in mind and I’ll need some additional time to ensure that progress for this Season feels rewarding before release. I’ve also been much busier with infrastructure updates and behind-the-scenes work than expected, which means I haven’t finished implementing every features planned yet.
I’m hoping to release the new Season’s quests and rewards in the next 2-3 days. Some of the planned game mechanic updates may be coming a little bit later. I apologize for this delay, but I want to make sure the game feels good to play first and foremost before anything else. Thank you for your patience and understanding 🙂
Changelog
Items
- Magic Token now grants a 10x multiplier to your Buddy’s Energy Capacity and Adventure Speed for 24 hours on use
Specials
- Amplifier boost multiplier effect reduced to 2x (from 3x)
Pets
- Manage Pets interface now segregates level/craving related actions into two button slots and displays Tier alongside Level
Other
- Significantly reduced amount of “You’re doing that too fast!” popups when attempting to run actions
- Fixed a bug where multi-levelups of a Pet caused Items Found to “time travel” forward
- Fixed “Feed All” button causing error when Pet feeding would surpass Energy Capacity
- Fixed web client crashing when attempting to fetch Pet data from server