Hey folks, a game update for Bconomy has been released. This update aims to address some of the game balance issues with the previous update. Some backend code refactoring and UI optimizations have been made as well to improve the user experience.
Thanks to community members for providing feedback on our Discord community’s Suggestions channel. I always read those, even if it takes me a while when I’m having a busy week. I tried to resolve issues with the cravings system that have been raised with this update… but please continue to provide feedback if there could be further improvements 🙂
Changelog
Pets
- All pets now have a craving assigned at all times
- Existing cravings for all pets have been reset
- Cravings now reset upon reincarnation, and are once always level dependent regardless of tier
- Item sets for cravings dependent on pet level have been rearranged (ex. harder to obtain items are now only craved at higher levels)
- Amount of item craved per set has been reduced significantly, and now scales roughly linearly with pet’s level
- Fixed issue with craving generation not scaling with pet level within a feed operation
- Cravings are no longer prioritized by feed operations if the pet is at max level
- Pets now remember their active adventure type post-reincarnation (but still, no energy or items are retained from prior)
- Transferring a Pet now resets its active Adventure Boost as well
- Manage Pets menu is now infinite scrolling instead of paginated
- Reincarnate button now replaces Feed Craving button if pet is at max level
Prestige
- Gourmand Perk: Max level increased to 25 (from 15)
- Gluttony Perk (New): Increase all pet’s base energy capacity
Other
- Significant optimizations have been applied to Farm Page, hopefully reducing lag for some users